When Pigs Fly
Team:
Credits
Engine:
Unity
Reference Game:
Subway Surfer
Production Time:
6 weeks (half-time)
Contributions
UI: Main menu, level select, and HUD.
Asset management: Creating and managing Unity prefabs.
Component system: Designed the component system structure.
Tutorial level: Creating the tutorial level to teach the player the game mechanics.
Perforce: Assisted other disciplines with Perforce issues.
Highlight
Main Menu
Reusing game assets to create a lively main menu
Level Select
Level select reflecting the game’s story
Tutorial Level
Designed and implemented the tutorial level to teach the player the controls
Power-up Bar
Power-up bar showing the duration of the effect
I am part of The Game Assembly’s internship program. As per the agreement between the Games Industry and The Game Assembly, neither student nor company may be in contact with one another regarding internships before April 15th. Any internship offers can be made on April 27th, at the earliest.



